RESOURCES
Here, you will find existing resources surrounding the InterCCom project and all the serious games related to it. They go from webinars to posters and bibliographic references in research and teaching works.
The resources on this page will help you grasp what the project is all about in a much more in depth manner.
INTERCCOM PROJECT
WORKSHOPS
So far the InterCCom project has held three workshops at UGA, two in 2019, and one in march 2023. A meaningful time during which team members from all over the world got together to discuss the project and imagine its future


Qu'est-ce que le Knowledge Hiding et comment y remedier ?
Mayday a accueilli Vincent Ribière, Managing Director of the Institute for Knowledge and Innovation à l'Université de Bangkok. À cette occasion, il dévoile en exclusivité les résultats de sa dernière étude sur le partage et la dissimulation des connaissances en entreprise.
OUR YOUTUBE CONTENT
So far the InterCCom project has held three workshops at UGA, two in 2019, and one in march 2023. A meaningful time during which team members from all over the world got together to discuss the project and imagine its future
BIBLIOGRAPHY
DOCTORAL THESES
Yang, K. (2025). Knowledge hiding behaviors across cultures: a comparative study between Chinese and German automotive knowledge workers through the use of a serious game, Bangkok University, Thailand.
Taylor, D. (2022). “Managing Language Diversity in Global Virtual Teams: The Role of Trust and Team Cohesion” , ED Sciences de Gestion, CERAG, Université Grenoble Alpes.
Taylor, D. (2022). “Le management de la diversité linguistique dans les équipes virtuelles internationales : le rôle de la confiance et de la cohésion d’équipe”, ED Sciences de Gestion, CERAG, Université Grenoble Alpes.
Siritrakankij, S. (2021). “Intercultural conflict resolution in multicultural virtual teams: an experimental study through a serious game”, IKI-SEA, Bangkok University, Thailand. (advised by Vincent Ribière and Anne Bartel-Radic)
Asshidi, H. (2021). “Les outils éthiques et les actions de RSE des entreprises multinationales à l’épreuve de la diversité culturelle”, ED Sciences de Gestion, CERAG, Université Grenoble Alpes.
BOOKS
Bartel-Radic, A., Taylor, D. (2026). La collaboration virtuelle à l’international. Les équipes et communautés diverses et distantes. Paris : EMS, Collection Transition Numérique : Regards Disciplinaires des Sciences de Gestion, dirigée par Cécile Godé. 184p. ISBN : 978-2-38630-330-2
ACADEMIC PUBLICATIONS
Ribière, V., & Yang, K. (2026). Exploring antecedents of knowledge hiding and sharing among knowledge workers through a serious game. Journal of Knowledge Management, 1-35.
Bartel-Radic, A., Ribière, V., & Siritrakankij, S. (2024). Exploring the influence of national culture on the intercultural conflict management styles in virtual teams. Journal of Multidisciplinary in Social Sciences, 20(1).
Bartel-Radic, A., Ribière, V., & Siritrakankij, S. (2023). The Influence of Team Leaders’ Emotional Intelligence on their Intercultural Conflict Management Styles in Virtual Multicultural Project Teams. Journal of Business Administration The Association of Private Higher Education Institutions of Thailand, 12(1), 26-44
Bartel-Radic, A., Ribière, V. & Yang, K. (2022). Understanding Knowledge Hiding Behaviors in the Workplace Using a Serious Game Data Collection Approach. Online Journal of Applied Knowledge Management, 10(3), 27-45.
COMMUNICATIONS IN
ACADEMIC CONFERENCES
Bartel-Radic A., Gratiot, N., & Le Blanc-Gouverneur, C. (2026). Reste toi-même! Les modalités des jeux sérieux qui favorisent leur impact. Atlas-AFMI, Clermont-Ferrand, 18-20 mai 2026.
Bartel-Radic, A. (2025). Membre de la table ronde sur la Collaboration Numérique. Journée Annuelle du PEPR eNSEMBLE, Cité Internationale, Paris, 20 janvier.
Bartel-Radic, A., Ribière, V., & Yang, K. (2025). To Which Extent Can Personality Traits Predict Knowledge Workers’ Sharing and Hiding Responses to Colleagues’ Requests? 9th International Conference on Management Engineering, Software Engineering and Service Sciences (ICMSS), Bangkok, Thailand, 10-12 January 2025.
Bartel-Radic A., Taylor, D. (2024). Conducting experiments with serious games in IB, European International Business Academy (EIBA), Helsinki, Finland, 12-14 December 2024. Prix du meilleur papier du track Research Methods.
Bartel-Radic, A. (2024). Conférence : Qu’est-ce que la chaire Serious Games peut faire pour vous? Sciences Po Grenoble – UGA, 14 octobre.
Bartel-Radic, A., Ribière, V., & Yang, K. (2024). Evaluating Knowledge Value: A Comparative Study of Chinese and German Knowledge Workers. TAKE 2024 conference (Theory and Applications in the Knowledge Economy), Lisbonne, Portugal, 2-4 Juillet 2024.
Tra D.L. (2024). The impact of humor on knowledge sharing in online intercultural collaboration : the mediating roles of emotions and trust, Atelier doctoral de la 14e Conférence annuelle Atlas-AFMI, Marrakech, Maroc, may 2024
Bartel-Radic, A. et. al. (2024). Table ronde: Utiliser des jeux sérieux dans l’enseignement supérieur en management international, 14e Conférence Internationale Atlas-AFMI, Marrakech, Maroc, 15 mai.
Bartel-Radic, A. (2024). Collecting research data with digital serious games. Webinar “Insights into research”, Business Science Institute, 20 avril.
Bartel-Radic, A. (2024). Seminar: Experimental methods and simulations with digital serious games, Escola de Administração, Universidade Federal do Rio Grande do Sul, Brésil, 7 avril.
Bartel-Radic A., Cucchi, A., & Taylor, D. (2023). How do language proficiency and cultural sensitivity influence trust in a global virtual team? A serious game simulation study. European International Business Academy (EIBA), Lisbonne, Portugal,
Taylor, D. (2023). How can (partial) code-switching benefit a multilingual virtual team? A serious game study 15th GEM&L International Conference on Management and Language, ISIT Paris, France.
Ahmadi, S., Bartel-Radic, A., & Prévot, F. (2022). “Emotions in cross-cultural settings: a bibliometric analysis 12th Atlas-AFMI Annual Conference”, Nice, France, May 2-4 2022.
Bartel-Radic, A., Ribière, V., & Siritrakankij, S. (2022). “How do French, Thai and US-Americans manage conflict in global virtual teams? Insights from a lab quasi-experiment based on a digital serious game”, 12th Atlas-AFMI Annual Conference, Nice, France, May 2-4 2022.
Corbett-Etchevers, I., & Taylor, D. (2021). “Les jeux sérieux numériques et modulaires : Un outil d’accompagnement pour développer et évaluer les soft skills“, 32nd AGRH Congress, Paris,
France, October 13-15 2021.
Taylor, D. (2021). “An experimental serious game to study language variety and language management strategies in multilingual virtual teams”, Atlas-AFMI 11th Annual Conference,
May 3-5 2021.
Thi Huynh, H. M., Tra, D. L. (2021). Factors affecting the implementation of Resilience – Enhancing human resources practices in Tourism and Hospitality Industry during crisis caused by covid-19 in Vietnam. International Conference for Young Researchers in Economics and Business (ICYREB 2021), 3, 47-60.
Thi Phung, P. A., Tra, D. L., & Tran, T. H. (2021). Comparative academic performance and perceived employability of male vs female HRM student. International Conference on Management and Business (COMB 2021).
Nguyen, Q.T., & Tra, D. L. (2020). Organizational Citizenship Behavior in Hotel Industry – Do Type of
Ownership and Star Ratings Matter?. International Conference on Business and Finance 2020
(ICBF 2020)
Asshidi, H., Bartel-Radic, A., & Taylor, D. (2020). “Pedagogical innovation and research on soft skills in international management through digital serious games.”, EURAM Conference, Dublin,
Ireland, December 4-6 2020.
Taylor, D. (2020). “Designing an experimental game about language diversity in virtual teams, 1st virtual international language days”, Aschaffenburg University of Applied Sciences / online,
November 23-24 2020.
Bartel-Radic, A. (2020). “Global virtual team cohesion and creativity in times of crisis, IACCM 1st Virtual Conference on Global Teams”,
June 2020.
Taylor, D. (2020). “Understanding team adaptation processes based on language proficiency in multilingual, virtual teams using an experimental approach”, IACCM Global Virtual Conference,
online, June 26 2020.
Asshidi, H., Bartel-Radic, A., & Taylor, D. (2020). “Comment développer et mesurer les compétences transversales en management international ?”, 10th Atlas-AFMI Conference, Poitiers,
France, May 18-20 2020.
Asshidi, H., Bartel-Radic, A. (2019). “The InterCCom project, a “serious game” of team management for pedagogy and research, 3rd GameEvolution international conference”, Paris,
France, May 2019.
Nguyen, T.B.T. & Tra, D. L. (2017). The Impact of Human Resource Management Practices on Service Quality in Hotel Industry, Da Nang City, Vietnam. UHD-CTU ANNUAL ECONOMICS AND BUSINESS CONFERENCE PROCEEDINGS – 2017
BOOK CHAPTERS
Bartel-Radic, A., Coirier, B., & Taylor, D. (à paraître): Simulating multilingual virtual teamwork: A serious game to level up serious skills. In: Neal-Smith, J., Martins, H. (Eds.) Doing Pedagogy Creatively. Routledge.
Bartel-Radic, A., Ribière, V., & Yang, K. (2025). Evaluating Knowledge Value: A Comparative Study of Chinese and German Knowledge Workers. In: Tomé, E.L.S. (Ed.) Intangibles in the Knowledge Economy, Proceedings of the TAKE 2024 Conference, Lisbon, Portugal. Springer. 257-271. (see it here)
Asshidi, H., Bartel-Radic, A., & Taylor, D. (2024). Digital serious games for training and research on soft skills in international management, In: Marcon, C., Nivoix, S. (coord.), Firm Internationalization, Intangible Resources and Development, Routledge.
Asshidi, H., Bartel-Radic, A., & Taylor, D. (2023). Digital serious games for training and research on soft skills in international management, In: Marcon, C., Nivoix, S. (coord.), Firm Internationalization, Intangible Resources and Development, Routledge.
Asshidi, H., Bartel-Radic, A., & Taylor, D. (2022). Comment développer et mesurer les compétences transversales en management international ? In: Nivoix, S. & Marcon, C. (coord.), Internationalisation : la mobilisation des ressources immatérielles, Paris : Vuibert, p. 123-142.
Asshidi, H., Bartel-Radic, A., & Taylor, D. (2022). Comment développer et mesurer les compétences transversales en management international? In: Marcon, C., Nivoix, S. (coord.), Management des ressources à l’international : enjeux, configurations et impacts, Paris : Vuibert.
Nguyen, Q. D., Tra, L-D., & Tran, H. T. (2022). Rethinking the social responsibilities of universities in the light of the COVID-19 pandemic. In R. Ammigan, R. Y. Chan, & K. Bista, (eds), COVID-19 and higher education in the global context: Exploring contemporary issues and challenges (pp. 25-38).
Nguyen, A. T. N., Tra, D. L., & Tran, H.T. (2021). Preparing Competent Business School Graduates for the Emerging Vietnam: A Critical Human Resource Development Issue.
In: Tran, H.T., Phuong, T.T., Van, H.T.M., McLean, G.N., Ashwill, M.A. (eds) Human Resource Development in Vietnam. Palgrave Macmillan Asian Business Series. Palgrave
Macmillan, Cham. (see it here)
Bartel-Radic, A., Mouillot, Ph., & Taylor, D. (2019). Experimental Methods in International Management Research. In: Bartel-Radic, A. (coord.) Méthodes de recherche innovantes et alternatives en économie et gestion / Innovative and alternative research methods in economics and Business Administration. Luxemburg: EIKV. p. 44-58.
Asshidi, H., & Bartel-Radic, A. (2019). “The InterCCom project, a “serious game” of team management for pedagogy and research, 3rd GameEvolution international conference”, Paris,
France, May 2019.
WORKSHOPS
Bartel-Radic, A., Ghellini, G., Leligois, B., & Taylor, D. (2022). “All fun and games?” Developing intercultural communication and leaderships skills through serious games. workshop”, Montepellier Business School, France, October 12, 2022.
MEDIA AND MORE
Ducassy, I., Guallino, G., & Prévot, F. (2022). “Battle Royale in the video game industry.” Case (31 p.) and teaching note (32 p.). CCMP – Centrale des Cas et Médias Pédagogiques, KEDGE MG-013 (GB)
Ducassy, I., Guallino, G., & Prévot, F. (2022). “Bataille Royale dans le monde des jeux vidéo.” Cas (31 p.) et note pédagogique (32 p.). CCMP – Centrale des Cas et Médias Pédagogiques, KEDGE MG-013 (FR)
Prévot, F. (2022). “En rachetant Activision, Microsoft tente de s’ouvrir les portes du métavers”, La Tribune, Febuary 10 2022 (see it here)
republié depuis The Conversation, Febuary 7 2022
Bartel-Radic, A. & Taylor, D. (2020). “Learning and researching intercultural competence with LINK the serious game : a pedagogical innovation” Sciences Po Grenoble, blog.sciencespo-grenoble.fr
(see it here)
Bartel-Radic, A., Munch, F., & Sainte-Rose, S. (2020). “Cultivating intercultural competence : all fun and games ! Forum, European Association for International Education”,
(link here).




